Video & Game

Horror Vacui

A simple and quick introduction toward the design principle Horror Vacui, using After Effects.

Escape Room

Duration: 4 weeks

Team: Irene Yang, Nina Gao

My Contribution: Ideation, Storytelling, Character Design, Visual Design

A video game using escape rooms as references, asking players to play as the main character and trying to find his/her identity and all the existing clues in order to escape from the room.

The Ecosystem

A stop motion animation for an interactive reflection tool that I designed for the purpose of promoting a more sustainable life style.

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Painting

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Photography